– Perform the experiment (That’s open to debate. – Let people somehow decide if this recruit succeed or not (this will require some kind of front-end enabling interaction) – Generate recruits with various stats and backgrounds (you can do that easily) I’d like to use Battle Brothers to reproduce a study in the following way: After a year, the judgments were evaluated revealing that the they are more less garbage. Essentially, some committee assigned points to job applicants and some other group of people tried to judge if those people succeed or not. The study starts with the similar premise as the reddit recommendations. Recently, I came across a book Noise from Kahneman who, in chapter 10, cites a study ( ) which gave me an idea. Eventually, my learning curve plateued and I abandoned the game. Unfortunately, I don’t have time to spend tens of hours to asses if the recommended builds work (funny to say that after playing for that long). Sometimes, I went to reddit to see recommended builds for some characters but most of the times I didn’t learn anything from all the noisy comments suggesting this and that.
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